Pocket Door
Places a temporary obstacle in the Chaser’s path.
- When to use it
- Block a narrow approach, then keep moving.
- Drawback
- A Chaser with room to go around can bypass it.
Filter by role and select up to three abilities to compare. Choose one to carry its price into the Gem planner.
Updated 12 October 2026Gem prices: community report dated 10 October. Check your shop before buying. Price history · Help me choose
Select Compare on a card below, or .
Places a temporary obstacle in the Chaser’s path.
Briefly hides your character.
Sends a copy of your character running straight ahead.
Pushes a nearby Chaser back with a short-range blast.
Pulls a Runner toward you.
Temporarily extends your knife’s reach.
Gives you a burst of movement.
Rolls a projectile that can trip a Runner.
Prices start from the 10 October community report. The 3–4 October guide listed lower prices for several Runner abilities; you can see those older figures on the cards.
Use the current shop price before spending Gems. The planner lets you edit every selected price.
Open MENU → SHOP, select the ability you own and equip it for its role. The reviewed beginner guide describes one Runner slot, one Chaser slot and one item slot.
If a tool appears in a different category in your current shop, follow the shop’s label.
Choose the problem you run into most: losing a close encounter, being tracked after a turn, closing a gap or missing the final swing. The buying guide matches each problem to an ability and an alternative.